使用者:MilkyDefer/草稿/大師之劍

大師之劍
薩爾達傳說系列》中的要素
出版商任天堂
首次出現塞爾達傳說 眾神的三角力量 (1991)
作品類型奇幻動作冒險
虛構設定資料
類型虛構神聖魔劍
擁有者林克
功能擊敗反派加儂的終極武器
特性驅散邪惡發出劍氣時光旅行
歸屬海拉魯王國

大師之劍(日語:マスターソード,英語:Master Sword任天堂製作並發行的電子遊戲系列薩爾達傳說系列中登場的虛構武器,在遊戲中被設定為具有神聖力量的魔劍,又擁有"The Blade of Evil's Bane"、"Sword of Resurrection"、"Sword that Seals the Darkness"、"Sacred Sword"等稱號。大師之劍在1991年發售的動作冒險遊戲塞爾達傳說 眾神的三角力量》中首次出現,並成為了系列固定出場的武器。大師之劍是主人公林克的標誌性武器,是林克的角色形象乃至系列世界觀的重要組成部分。在塞爾達傳說系列的世界觀中,大師之劍是神聖之物、威力巨大,林克多次使用這把劍擊敗了系列的主要反派加儂及其他魔物。大師之劍在系列中擁有多種魔法力量,包括驅散邪惡、控制時間流動、發出類似劍氣的光束攻擊周圍敵人等。除了塞爾達傳說系列,大師之劍還在其他遊戲中登場,如任天堂明星大亂鬥系列、《瑪利歐賽車8》、《薩爾達無雙》等。大師之劍亦在遊戲之外的其他媒體中出現,還被製作成商品周邊。粉絲在現實的粉絲創作、Cosplay中再現了大師之劍,甚至將其製作成真正的武器。現今,大師之劍已經成為了電子遊戲界廣為人知的標誌之一。

特徵

大師之劍是一把擁有神聖力量的魔法劍,是塞爾達傳說系列主人公林克的標誌性武器,與海利亞盾一起成為了林克的角色形象的重要組成部分[1]。塞爾達傳說系列的遊戲劇情大多都遵循同一個模版:林克在旅程的初始階段只有很簡單的武器,但在途中取得了大師之劍。在此之後,林克的戰鬥能力得到加強,玩家最終得以在遊戲的最後擊敗大反派[2]

在塞爾達傳說系列中,大師之劍被冠以多種名字。在部分遊戲中,它被冠名為「Blade of Evil's Bane」[3]。在《塞爾達傳說 曠野之息》中,大師之劍的描述為「傳說中的驅魔之劍」[4]。它亦被稱為「Master Sword of Resurrection」[5]。在《薩爾達無雙》中,它被稱為「The Sacred Sword」[6]。在系列的世界觀中,大師之劍被定性為神聖之物。《薩爾達傳說 禦天之劍》揭示了大師之劍起源於「女神之劍」,由女神海利亞創造。在該作的故事中,女神之劍在經過多次強化後,成為大師之劍,擁有驅散邪惡的強大魔法力量。作為女神選中的勇者,林克在系列的多部遊戲中使用它擊敗了遊戲的主要反派加儂(或加儂多夫),使大師之劍成為善惡之戰的重要組成部分。系列中也反覆出現林克需要從大師之劍的底座中將其拔出的劇情。儘管大師之劍不總是系列遊戲中攻擊力最高的劍,但在絕大多數的系列作品中它都是最高級的武器——惟有大師之劍才能擊敗加儂[7]

大師之劍的設計在系列中經過了幾次更迭,形成了現在以紫色和銀色為特徵的樣式。在其首次登場的1991年動作冒險遊戲塞爾達傳說 眾神的三角力量》中,大師之劍的設計非常普通,但在系列多年的發展中,大師之劍的早期樸素設計也變成了當今的設計形象——可以單手握持的長劍,劍柄為藍色或紫色,握把夾雜綠色,護手為紫色,張開雙翼,中間鑲嵌一顆黃寶石[8][9]。大師之劍的另一個特點為劍身的後端鐫刻着三角力量的圖樣[10]

在《塞爾達傳說 眾神的三角力量》中,林克利用大師之劍可以進行火焰魔法攻擊和閃電魔法攻擊;在《薩爾達傳說 時之笛》中,大師之劍則是保護聖域和三角力量的封印。在《時之笛》中,將大師之劍從底座中拔出會將林克送至七年之後;將其插回底座則會返回七年前[7]。在《薩爾達傳說 風之律動》中,大師之劍封印了加儂多夫的力量,凍結了海拉魯城堡周圍的時間,林克將其拔出導致加儂多夫的手下重新活躍。在《薩爾達傳說 黃昏公主》中,大師之劍被用來開啟一條時間通道。在《薩爾達傳說 禦天之劍》中,玩家可以將大師之劍指向天空收集能量,發出「Skyward Strike」[11]。在《塞爾達傳說 眾神的三角力量2》中,大師之劍是唯一可以打破海拉魯城堡周圍的魔法屏障的武器[7]。在《薩爾達無雙 災厄啟示錄》中,它能夠發出對周圍敵人造成大量傷害的光束[12]。在《塞爾達傳說 曠野之息》中它擁有其他武器都沒有的特性,永遠不會損壞,只會失去力量,玩家等待一段時間待其恢復能量後可繼續使用[13]。當玩家接近與災厄蓋儂緊密相關的敵人之時,大師之劍會發出藍光,攻擊力提升一倍[14]

縱觀整個塞爾達傳說系列,大師之劍與其命定的使用者林克之間存在着非常獨特的關係。《曠野之息》之中塞爾達公主的一段過場動畫總結了這份關係:[15]

在系列的世界觀中,大師之劍只能被選定的勇者持有,大師之劍也會自己選擇它的主人。系列世界觀中流傳一則傳說,稱只有心靈純潔的人才能從底座中將其拔出[11]。林克通常需要經過多重考驗來證明他擁有持有這把劍的能力[9]。在《禦天之劍》中,將「女神之劍」轉變為「大師之劍」的就是林克本人,這也強化了林克與大師之劍的聯繫[16]。女神海利亞選定了一位名為「法伊」的人形靈魂體作為林克的指引者,在遊戲的結尾她與林克告別,在大師之劍體內永眠。在整個系列中,大師之劍都安靜地沉眠在底座中,等待拯救海拉魯王國的勇者的轉世——林克的出現[11]

創作

大師之劍在系列的第三部作品《塞爾達傳說 眾神的三角力量》中首次登場。本作的法語版本稱其為「王者之劍」(Excalibur[17],這個名稱來自於來自中世紀威爾士手稿的散文集《馬比諾吉昂》中的亞瑟王傳說[18]。「王者之劍」這個名稱也一直沿用到了法語版本的後續遊戲中,如《薩爾達傳說 風之律動[19]和《薩爾達傳說 黃昏公主[20]

2011年,任天堂發行了《薩爾達傳說 禦天之劍》,講述了海拉魯王國的早期歷史和大師之劍的由來[21]。系列製作人青沼英二表示稱本作的製作中心在於本作的體感操作,故事本身也圍繞遊戲玩法編寫。他表示,「本作的主題是活用了Wii動感強化器的劍……當你想到塞爾達傳說系列當中的劍,你就會想到大師之劍。在開發的早期我們就決定解決大師之劍的來源問題。」大師之劍是薩爾達系列故事的中心,然而由於禦天之劍不是系列的第一款作品,該作的劇情與已有的故事時間軸存在不一致。《禦天之劍》的總監藤林秀麿解釋稱,「我們首先確定遊戲中必須含有天空和地面這兩個世界,在此之上還要講述海拉魯王國的建國曆程,以及先前從未提過的大師之劍的起源……因此回顧整個系列我們嘗試將各種元素整合起來,結果發現各種各樣的矛盾由此誕生」[21]。儘管存在矛盾,本作的劇情確立了大師之劍的地位,聚焦於林克將一件武器轉變為大師之劍的過程。大師之劍給予了林克擊敗反派並將其封印在劍內的能力。 This storyline was the foundation for the lore of every other title in The Legend of Zelda series, with the Master Sword placed at the heart of its mythology.[22] The sword was also used as the central game mechanic for the Wii version of Skyward Sword. A television commercial for the game's release in 2011 prominently featured the Master Sword as a way to connect the player to the game's motion controls, which involved using the Wii MotionPlus to control the sword's movements on screen.[23]

Appearances

File:Master Sword.png
First appearance of the Master Sword in The Legend of Zelda: A Link to the Past.

The Legend of Zelda series

In the original 1986 The Legend of Zelda video game, a sword appears that predates the Master Sword. This early image of a sword is depicted as a standard fantasy weapon without any defining features, but as an early example, it was the precursor for future iterations of the Master Sword that would appear in subsequent titles. Over the course of the Zelda series, the Master Sword reappeared with each incarnation of Link and its design was changed over time to suit the character's appearance in each era.[8]

The Master Sword was introduced in 1991 with the release of The Legend of Zelda: A Link to the Past, which was the third game in The Legend of Zelda series. The storyline involves Link setting out to rescue Princess Zelda by retrieving the blade from its pedestal in the Lost Woods and using it to defeat the main antagonists, the evil wizard Agahnim and finally, Ganon. Several concepts that originated in the game were repeated in subsequent games in the series, including Link drawing the sword from its pedestal and the sword being the only weapon capable of defeating Ganon.[24] The game also gives Link the ability to upgrade the Master Sword firstly into the Tempered Sword and secondly into the Golden Sword to give it a stronger attack power.[25] The Legend of Zelda: A Link to the Past Instruction Manual states that the player's first goal is to claim the Master Sword and explains that before he can wield it, Link must obtain three pendants representing courage, wisdom and power by defeating the masters of three dungeons. Once he has obtained the Master Sword, Link must head to the castle to do battle with Agahnim.[26] However before Link defeats Agahnim, he is sent to the Dark World, a gloomy version of Hyrule. Link must then rescue the seven descendants of the Seven Sages and harness their combined power before he can defeat Ganon.[27]

In 1998 the Master Sword reappeared in The Legend of Zelda: Ocarina of Time and was the first iteration of the longsword design in 3D.[8] The sword is again presented as the only weapon that is capable of defeating Ganon and is this time located in the Temple of Time, locked behind the Door of Time. It also acts as a gateway between Hyrule and the Sacred Realm. After Link has collected three Spiritual Stones he is able to open the Door of Time and claim the Master Sword from its pedestal. Due to his youth the sword seals Link in the Temple of Time for seven years until he is ready to be the Hero of Time. When Link journeys around Hyrule to awaken five of the Seven Sages, he can use the Master Sword to travel back in time by placing it in the pedestal.[24][28]

A simpler version of the Master Sword appears in the 2001 game duo The Legend of Zelda: Oracle of Seasons and Oracle of Ages. The trademark features of the sword are not easily identified in these games due to the simplified in-game sprites. In the Oracle games, the Master Sword appears as a blue pixel sword.[8] It diverges from the typical traits seen in other versions of the Master Sword, as it is found in a different location to the rest of the Zelda timeline and is breakable.[28]

In The Legend of Zelda: The Wind Waker (2002) the Master Sword appears with a slightly different shape and design. In this storyline, Link finds the Master Sword inside the sunken Hyrule Castle. The sword blocks Ganondorf's magical powers and freezes time around the castle. When the blade is removed from its pedestal, it restores the life of Ganondorf's minions. Ganondorf's magic is also restored and the Master Sword loses its power to repel evil. The game involves Link seeking out two new sages to replenish the fading power of the sword. Once its magic has been restored, Link can destroy a magic barrier to Ganon's Tower. Eventually, Link destroys Ganondorf by plunging the Master Sword into his forehead and turning him to stone.[28][7]

The Master Sword appears again in The Legend of Zelda: Twilight Princess (2006). In the storyline, Link must seek out its resting place deep in Faron Woods in the Sacred Grove, where the pedestal is located in the ruined Temple of Time. Link must retrieve the sword as it is the only way to break the magic of Zant, which has turned him into a wolf. When Link returns to the Sacred Grove, he uses the sword to open a path to a time before the Temple of Time was ruined. The sword is upgraded by infusing it with the light of the Sols, which makes it powerful against twilit creatures and gives it the ability to clear Dark Fog. At the end of the game the Master Sword is finally used to kill Ganondorf.[28][7]

In The Legend of Zelda: Skyward Sword (2011), the Master Sword plays a central role in Link's journey to defeat the main antagonist, Demon King Demise and prove himself as the hero. The plot charts the weapon's transition from the Goddess Sword into the Master Sword. Link descends to the surface from Skyloft to obtain the Triforce and defeat Demon King Demise. He uses three Sacred Flames to transform the Goddess Sword into the Master Sword and then seals Demise inside the sword by placing it on its pedestal, which causes Demise to vow revenge. In Zelda story chronology, this act is the beginning of the endless cycle that places Zelda and Link in opposition to Ganon in all other Zelda titles. Following this, the humans are free to descend to the surface and establish the kingdom of Hyrule.[29]

In The Legend of Zelda: A Link Between Worlds (2013), which is a successor to A Link to the Past, Link must retrieve the Master Sword from its pedestal in the Lost Woods after collecting three Pendants of Virtue. He must then rescue the Seven Sages and Princess Zelda, before saving Hyrule from Ganon. In the process, Link pursues the evil sorcerer Yuga, who transforms his victims into paintings. He meets Princess Hilda in the kingdom of Lorule, who informs him that the power of the Triforce almost destroyed her kingdom. Hilda and Yuga make a plan together to steal the Triforce from Hyrule and resurrect Ganon.[30] During the game, the Master Sword is upgraded by blacksmiths in Hyrule and Lorule after Link collects master ore from various locations, making it a more powerful weapon.[31]

The Master Sword makes a prominent appearance in The Legend of Zelda: Breath of the Wild (2017). As Link travels through Hyrule, he has the option of obtaining the sword once he is strong enough to pull it from its stone.[32] In the storyline, Link must travel to Korok Forest and speak with the Great Deku Tree to retrieve the sword from the location where Zelda has left it for safe keeping.[33] It appears heavily rusted after being used in battle against Calamity Ganon 100 years before the events of the game.[1] After successfully retrieving the Master Sword, the player is given the opportunity to tackle one of the end game challenges named "The Trial of the Sword", which is aimed at advanced players.[32] Upon successfully completing all of the levels, the player is bestowed with the additional advantage of the Master Sword being indefinitely powered up, so that it does not need to be recharged.[34]

Other media

The Master Sword has made appearances in various other video games. Link appears with the Master Sword as a playable character in the original 1999 Super Smash Bros.[35] In Super Smash Bros Ultimate, Link also appears as a playable character in eight different costumes that include the Master Sword and Hylian Shield.[36] The Master Sword has also made an appearance in Animal Crossing games and Soulcaliber II.[37][38] In Nintendo Land, players can wield the Master Sword as part of The Legend of Zelda: Battle Quest.[39] Link makes a cameo appearance with the Master Sword and the Hylian Shield in Scribblenauts Unlimited.[40] In Bayonetta 2, Bayonetta is able to use the Master Sword after equipping Link's costume.[41] In the racing game Mario Kart 8, the Master Sword was introduced with Link in the first DLC.[42] It also makes an appearance in the Hyrule Circuit as a statue inside the castle.[43] It is also obtainable as gear alongside the Hylian Shield in The Elder Scrolls V: Skyrim.[44] The Master Sword was also introduced in Super Mario Maker 2 with a Zelda update in 2019. The sword transforms Mario into Link and bestows a range of special abilities.[45]

In the hack and slash video game Hyrule Warriors (2014), the Master Sword appears as a prominent weapon. Link can use it in battle alongside the Hylian Shield, and after completing certain tasks, the sword has the capability of emitting the sword beam.[28] The storyline centres on Link and his allies battling against the antagonist Cia and various other villains.[46]

In Hyrule Warriors: Age of Calamity (2020), Link is able to use the Master Sword throughout the game after defeating an antagonist named Astor and retrieving the blade from its pedestal. Once obtained, Link is able to power up the sword by fusing other weapons into it. The fully maxed out Master Sword then unlocks an additional attack called the Sword Beam that attacks enemies from a distance.[3]

The Master Sword has also been featured prominently in Zelda-related media, including books and other merchandise.[47][48]

Reception

File:Link With Master Sword Super Smash Bros.png
Link (as he appears in Breath of the Wild) holding the Master Sword and the Hylian Shield in Super Smash Bros. Ultimate. These two components have become integral aspects of the character's identity.[49]

Since its introduction in The Legend of Zelda series, the Master Sword has become a recognisable image in video gaming. Due to its popularity, the sword has been the subject of various works of fan art.[50] It has been recreated in the form of fan-made replicas and also as a functioning weapon.[51][52]

Over the course of the series, the sword has become an integral aspect of Link's identity, both visually and in terms of the character's development. It has been recreated by fans alongside the Hylian Shield as part of Link's signature costume for cosplay.[53] Nintendo Power listed the Master Sword as one of the best weapons in gaming, citing that it is more than just a powerful sword, but also integral to Link's adventures and development as a character.[54] Writing for Paste, Khee Hoon Chan commented on the significance of the Master Sword in the narrative of the Zelda storyline, stating, "There are few scenes in entertainment as iconic as the image of young Link pulling the Master Sword from its pedestal, a virtual, modern retelling of The Sword and the Stone. More than just a weapon, the Master Sword came to be a symbol of Link's destiny, sealing him to the split timeline dividing the fate of Hyrule in the Legend of Zelda series."[55]

The sword has received mixed comments with regards to its performance in gameplay. Sam Skopp for Looper highlighted the impracticality of the Master Sword in gameplay, noting that this is, "not the result of its physical design, but rather how it manifests throughout the Zelda franchise". He continued by explaining that due to the prolonged quest lines in A Link to the Past and in Breath of the Wild, the Master Sword is "an impractical thing to obtain in the first place".[56] Stephen Lagioia writing for Screen Rant highlighted the strengths of the Master Sword in the gameplay of Breath of the Wild stating, "While there are in fact stronger weapons in the game, it's hard to find a weapon that's all-around efficient as Link's iconic Master Sword. The perk of it never breaking gives it immense added value on its own, even when factoring in its 10-minute recharge. Add its attack power of 30 (which doubles when facing Calamity foes) and the Master Sword is a surefire pick."[57] Avery Lawrence Feyrer for TheGamer chose the Master Sword as the most powerful weapon in video game history, ranking it above the Blue shell from Mario Kart, and describing it as, "arguably the most iconic weapon in video game history, and the most powerful."[58]

Several critics have highlighted the impact and legacy of the weapon within gaming. The Master Sword was ranked as one of "The Coolest Swords Ever Seen in a Video Game" by Ron Whitaker for The Escapist magazine, who commented, "the Master Sword doesn't look all that special. It's not that big, it doesn't have flames rising from it, and it doesn't look all that intimidating. But in the hands of the right person, it can save the world."[59] Whitaker also listed it as one of the most iconic video game weapons stating, "It has the ability to repel evil, and in Ocarina of Time, it can be used to travel through time. In A Link to the Past, Link can even upgrade the sword to make it even more powerful. It’s appeared in several other games, been created by swordsmiths and cosplayers alike, just as you would expect for such an iconic weapon."[60] IGN staff consider the Master Sword to be the greatest or most iconic video game weapon of all time,[61][62] and the act of pulling it out in Ocarina of Time the most unforgettable video game moment of all time.[63] Destin Legarie from IGN wrote, "This beautiful sword is an icon to gamers everywhere, as well as an instantly recognizable item of central importance in the Zelda franchise. Sure, there have been plenty of great weapons and items in The Legend of Zelda series, but only the Master Sword has endured since the days of A Link to the Past. Each story since the Super Nintendo entry has been crafted around Link's quest to obtain this legendary blade."[62]

另請參見

參考文獻

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Category:Magical objects Category:The Legend of Zelda Category:Fictional swords Category:Fictional elements introduced in 1991 Category:Video game items